Date: Wed, 26 Jan 2000 22:41:43 GMT
Reply-To: Kyle Dane <kyledane@MY-DEJA.COM>
Sender: "SAS(r) Discussion" <SAS-L@LISTSERV.UGA.EDU>
From: Kyle Dane <kyledane@MY-DEJA.COM>
Organization: Deja.com - Before you buy.
Subject: Re: an interesting game
email@example.com (Daniel J. Nordlund) wrote:
>My suggestion (to try to
> on topic) is that if you want to advocate for a probability of 1/2
> empty door is opened, then post a simulation demonstating that result
> takers?), or at least point out where John Whittington's simulation is
> (if you can).
I will on both counts. I've already run through it once and gotten the
1/2 result, but I want to make sure my code is clean and my explanation
of the errors in John's simulation are as complete and understandable as
possible before I post it. I just can't do that right now.
> Writing a program to solve a problem often does wonders for my
> said problem.
You're right, it did. Although my initial intuition proved correct,
there were some subtleties within the probabilities of this problem that
escaped me at first.
Programmer/Analyst - UCSF Division of Geriatrics
firstname.lastname@example.org - 415-514-0714
Sent via Deja.com http://www.deja.com/
Before you buy.